Monday, April 22, 2019

The Seven Rules of the Game of Thrones

So a few years back, I took a class that looked at video games from the perspective of literature. This ranged from exploring the mechanics of mobile games to discussing the then recent controversy that was #GamerGate. The blog has since gone into private mode exclusive to those who took that spring 2015 course. As such, I've decided to upload some of the posts that I did for that blog that I really liked (probably two this month, two in May, and one in June). Some of them are metatextual pieces wherein I took something literally while others are extremely personal pieces. I apologize in advance for my writing style and I hope I've improved since then, and I hope you enjoy this nostalgic look to the past...

Look, the portion of the book I was working on this month made it hard for me to be able to write any of the commissioned Kickstarter posts. The Patreon commission will come out on Wednesday.

Originally posted 4/12/15

Portrait of the Verse

1)  Beware of rocks, for they will fall.
2)  Narrative causality is not in play in this Game, those who believe otherwise will come to realize the folly of their ways in the end.
3) The most important thing about you is the House you are in. The House you are in tells us everything we need to know about what you look like and who you could be, and thus who you are. (If you look like a hero but act like a villain, you will be treated like a hero. If you look like a villain but act like a hero, you will be treated like a villain.)
4) No two Houses see things the same way.
5) Beware of those who know how to talk like a lady and dance. They are the most likely winners of the Game. But to win the Game, one does not necessarily have to sit on the Throne.
6) Much like the Game of Life, the Game of Thrones is played with metaphors, grand schemes, dumb luck, cruelty, kindness, systemic awfulness, and narrative causality.
7) If you want to live despite being in a situation where it is highly impossible to survive, simply shout “Mornington Crescent” shortly before the moment of your supposed death. This rule becomes null and void if the enemy captures you, even if you are not aware of this fact. (It should be noted that just because you are in a cell, does not mean you are captured.)

(This post was brought to you by A Brief Treatise on the Rules of Thrones, an analytical series on the television series Game of Thrones that treats the series like a game. The first post can be found here.)

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